A calm little world for toddlers.

Five worlds, twenty gentle games, and not a single way for a child to get it wrong.

No ads No text to read No timers No way to lose
Teacher Approved on Google Play
Reviewed by teachers and child specialists
The ocean world
Made deliberately

Every decision was made for a toddler.

Toddlers can't read, can't take being rushed, and shouldn't be sold to. So the app has none of it.

No advertising

Not a banner, not a video, not one. Nothing in the app links out to anywhere else.

No text at all

Nothing to read, so nothing to translate — a child anywhere in the world plays the same game.

No timers, no score

Nothing counts down and nothing keeps score. A child can sit on one screen for as long as they like.

No way to lose

A wrong tap is answered gently and never punished. There is no red X anywhere in the app.

Purchases behind a parental gate

The single optional purchase sits behind a gate a toddler can't pass. Payment is handled entirely by the store.

No data collected

No accounts, no analytics, no tracking. Settings stay on the device and leave with the app.

One purchase, all games

Half the games are free. A single purchase unlocks the rest, in all five worlds, on every device signed in to the same store account.

Five worlds

Every world brings its own thing to learn.

Twenty games in all. No two ask the child to do the same thing.

My Farm

Where a child starts: familiar animals, one clear action per game, and a friendly voice for every creature.

  • Matching food to the animal that eats it
  • Recognising shapes through shadows
  • Caring for something — washing a muddy pig
  • Object permanence, by finding who is hiding
The farm
My Jungle

A step up: the same gentle rules, but now the child has to remember, to listen, and to get the timing right.

  • Memory, by finding pairs
  • Recognising animals by their real recorded call
  • Timing, swinging a monkey from vine to vine
  • Big and small, giving every animal a bush its own size
The jungle
My Ocean

The liveliest world — everything in it moves, and everything reacts to being touched.

  • Tracking a moving target and choosing the right one
  • Fine motor control, guiding a fish through the reef
  • Colour, by sorting fish into matching coral
  • Free play with sound — a whole underwater orchestra
The ocean
My Dino

The newest world. Nothing in it is scary: the T-rex is silly, the volcano only smokes, and every dinosaur is glad to see you.

  • Patience and reward, hatching an egg tap by tap
  • Planning a path, laying stones across the lava
  • Revealing, breaking rocks to find out which dinosaur is hiding
  • Balance, stacking a tower so a dinosaur can reach the leaves
The dinosaur world
My Arctic

The quietest world, and the one with the most air in it: white ice, a low sun, and animals that take their time.

  • Judging distance, hopping a penguin from floe to floe
  • Waiting for the right moment, fishing under the ice
  • Aiming, throwing snowballs at friends who laugh and get back up
  • Joining stars into shapes in the night sky
The arctic world
A look inside

Twenty small worlds to sit in.

Choosing a world Swinging from vine to vine Big and small Who made that sound? Finding pairs Hatching dinosaur eggs Stacking stones for a dinosaur Leading a fish through the reef The underwater orchestra Feeding the farm animals Matching animals to their shadows Washing a muddy duck Who is hiding in the corn? Popping the right bubble Sorting fish by colour Laying stones across the lava Breaking rocks to find the hidden dinosaur Hopping from floe to floe Ice fishing A snowball game in the arctic Joining stars into a shape in the night sky